You have to activate switch #1, 2, 3, 5 and 8 (Start on the far left). Go NW in the previous green room. Either stealth by the guard here or smack him down, proceed down the corridor and stand characters on the pressure plates by the largest posters to open the path forward. This area is, to me, the most frustrating and labyrinthine one in the game; hence I'm including a map below. There will be about 3 rounds of this fight, and each time a bunch of lesser flayed will spawn in. Head into the Women's Locker Room and smash everything to find your googles. Before we get started, it's worth nothing that you've got new crafting options unlocked, so you might want to peruse them and see what you need. Make sure you make two additional ones beyond the one you need to open these doors. ALL RIGHTS RESERVED. If you've been following this guide, that's your 25th gnome, so you get an achievement: (You can check how many you have by going to the ITEMS screen and hitting .). Carry on, and when you reach the next orange room, give that clown an answer of 10. You'll enter the house again and find clues that will direct you to the Pool. Upstairs you'll fight what's left of Granny Perkins, and finish the quest for: Head back to the Lower Starcourt Corridors and finish up Ivan's quest. Again, the map resets and you continue forward until you find another Medkit. Grab the dummy from one of these shelves, and then grab the walkie-talkie from the far corner of Dustin's house. Yuri Ismaylov lived in his warehouse there. Around the house to the SE is your next Gnome #2 Christine. Anyone else gotten to this point? If not, do a find-search on this document and figure out where the items you need are. You can find an additional x5 Wood Planks outside the cabin in the back, go grab those. In the NW part of the map there are a set of stairs leading down to a Secret Tunnel; if you follow the enemy-filled rooms NW you'll end up in a dead end with Gnome #9 David sitting out in the open. He helps translate Alexei's instructions on how to close the portal . Before you head to Driscoll Farm, head back to the Suburbs and the Pool. Retrace your steps past the bears and, if you want, just run past the enemies here back upstairs. Sardines. stranger things 3 game murray's warehouse buttons. Anyhow, Ivan will task you to look for items in three locationsStarcourt, Dustin's and the Library. Crack the control pad to the east, and hop in the Mini-Truck with Robin to proceed. Either a strong DPS character like Nancy or a ranged attacker with good damage is best here. To the NE through a wooden door, youll find Robin locked up. You must make them in order of Pi, or 3.14, corresponding to the number of buckets each one is facing (it will tell you). Murray Bauman is undoubtedly Stranger Things season 4, volume 1's most valuable player, and his transformation demonstrates a screenwriting knack the Netflix show has for character growth. You'll be back at Starcourt Mall, just with it abandoned. Talk to the owner to receive the Rats in the Walls quest; like the beginning of the game, just follow the objectives and clear out the rats. Now open a locked chest in the SE room for some money (this is technically random; you might get a Medkit or other restorative items too). Sneakers, Brass Knuckle, Toy Robot, Gauze, Binoculars, Rag. After you've taken about a third of his health off, he'll retreat to the next area. Unfortunately, we're going to need to progress with the main story to be able to get the final ingredients. Gnome #35: Falken - Murray's Warehouse - This one is in the 2nd room, the one with all the pressure plates, levers and statues. Otherwise, head SE to find another clown and the yellow doors. Northwest of your location by the table is your first Gnome #1 Johnny. To the SE, the solution is simple: turn on all the lights using the pressure plates, and then enter the new room and throw the switch. You can clear out the base as you wish, but you'll find the golden bears SE of your position (the door opened by the pressure plate has some goodies but you're going to need to come back with cranks to get most of the stuff here). He's no help, so listen to the radio, come up with some gibberish, and then talk to Robin, who will send you to the loading dock outside (where we found a gnome earlier.) BonusXP, Inc. 122. Enter in LRR to unlock the door and backtrack to proceed. Now you can move the Mini-Truck again to the entrance of this map. company owns shopstyle codycross abigail western area 51; wax candy with juice inside troy mi . DISCLAIMER: This tunnel area is a one-time-only area. 1 The next keycard lock will lead to the records room, which is filled with damage-over-time nurses. Return to Samantha to free her and attain: Follow the Rat Paper Scissors marker up to the Hawkins Post building. Back here you'll find a maze of destructible rocks and some logs, and a small enclosure with the Gnome #11: MacDonald in it. In March of 1986, prison guard Dmitri "Enzo" Antonov . In the final one you'll get a quick cutscene. With the other player push the button on the wall, and as fast as you can press W (swap to Steve) than push the button on the wall with Steve. Stranger Things 3: The Game is an Isometric Beat Em Up Adventure game with elements of games from the Retro era such as Zombies Ate My Neighbours and The Legend of Zelda to name a few. This doesnt appear to be a sidequest, but if you search farther east in the woods, youll find a path leading to his Convertible Key. At least he gave us some hints. Starcourt MallOnce at the top of the elevator, this will complete the mission Scoops Troop. After another cutscene, you'll end the chapter. You need to damage the Flayer with the cannons; you need to point them at the Flayer and then fire them with energy. Easy enough, and it's followed by getting some sugar from the fridge and filling the sugar bowl. The power to the elevator is off, which you'll have to remedy. . Head outside via the SE and you'll find a clearing with Gnome #50: Jareth. Enter Secret Russian Base for a cutscene. Go with Steve to the button, and press F (he won't move). Rewards: Hidden Room, x5 Random Items (Locked Chest) [Randomized Chest Loot Table: Pocket Knife, Sneakers, Ping Pong Ball, Gauze, Foot Spikes, Motor Oil, Ground Coffee, Spark Plug, Chewing Gum, Duct Tape, Rag, Fancy Shampoo, Lighter, Binoculars] Tiny #7: Hawkins Suburbs, Maxs House, bathroom. Lets over to the Town Hall when ready to start a sidequest. While Stranger Things obviously oozes '80s nostalgia, Stranger Things 3: The Game reminds me distinctly of the 2000's, bearing many of the hallmarks of the bygone licensed tie-in games of that era. Talk to Erica, and then talk to her again outside the loading dock. Here are some of the games you can play here: Whack-A-Mole Cost: 5$ Max Reward: x5 Tickets, Shooting Gallery Cost: 5$ Max Reward: x5 Tickets, Worlds Smallest Man Cost: 10 Tickets Reward: Gnome #47: Coleman, Funnel Cake Salesman Cost: $0.50 Reward: Restores your HP to max (the Funnel Cake doesnt exist as an item). Keep moving to wipe them out with less damage. Well, our boy Alexei just got gunned down in broad daylight by Grigori, so now its time to enter the Funhouse and enact some REVENGE. You'll eventually find a note that gives Samantha something more concrete to remember; head back and prompt her until she realizes it's in the back office and slides you the key. Head to Hopper's Woods and enter the cabin. Soo, this should start to make sense by now. Go down the SE path and give that one an answer of 5. Rewards: Hidden Complex, x3 Random Items, Gnome #21: Seth. In the chest, to the NW youll find a Random Item. Now head SW to Max's House and head to the bathroom for another chest and Gnome #46: Tubbs. Theres a note on the bulletin board that says The Bear is vegetarian, and the Rat is always thirsty Rat here, Bear next door. If you head over to Fanatic AKA Mr Give-Children-Weapons Guy, who now wants brass knuckles (they're $8 in the nearby pizza place). Inside, grab the goggles from the room to the NW and go to the TV. In the chest is the Lv2 keycard you need. You quickly need to move at least one of the dumpsters to a switch, and you can stand on the other two. Pocket Knife, Sneakers, Ping Pong Ball, Gauze, Hair Dryer, Fancy Shampoo, Toy Robot, Super Glue, Coke, Rag, Chewing Gum, Sugar, Gauze, Medical Tape, Flash Light, Metal Tube, Metal File, Nails, Fertilizer Bag, Wire Spool, Spark Plug, Battery, Duct Tape, Lighter, Garden Rake, Metal Chain, Metal File, Medical Tape, Gauze, Battery, Chewing Gum, Toy Robot, Beaker, Rubbing Alcohol, Wire Spool, Super Glue, Toy Robot, Ping Pong Ball, Beaker, Medical Tape, Gauze, Battery, Rubbing Alcohol, Chewing Gum, Ground Coffee, Fertilizer Bag, Metal File, Wire Spool. You can find them by heading SE through a clearing near the porta-johns. Report the news via the telephone, but before you leave head to the NE. Just avoid the vision to get to the button to open the door for your other party member, and then if you're like me I just murdered everyone in this room to continue unimpeded to the SE. He wants us to make him a pizza and we need a lot of ingredients. Fast travel to Starcourt Mall. Equipping speed trinkets will help, as will clearing out the enemies from this section before you attempt to run it. Not only does Murray help Joyce Byers reunite with Jim Hopper, he does so in a believable way while . Talk to the receptionist again, and you'll get access to the elevator up. See all condition definitions : Size: : 11 x 17 inches . You're going to need to talk to Nancy, but first head SE of the library, and you'll be stopped by someone in the flower shop who is in distress. On the next floor (Hawkins Hospital ICU), things have gotten pretty flickery and filled with the goo monsters and Flayed. In the next room is the dough you need. f Stranger Things poster 11 x 17 inches. Get the last piece of material you need in here, and then head outside to the workbench. Talk to Kline when youre ready to continue. The math isn't over in the next room (I can see why the pizza place is going out of business). Now that you have Erica, that means you can access all those areas with vents in previous places and get their treasures and gnomes inside. Hit the switch there to complete this half of the puzzle. Now enter through the golden door and head up to floor 5. On the last floor, you'll encounter the Funhouse Puzzle. Head down the stairs to the Hawkins Lab Basement.
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